Virtual / Mixed Reality (VR/XR)
🥽 We transform ideas on INMERSIVE EXPERIENCES, guiding our clients into the future of technology. We support you and guide you on the entire process.
🎮 Each project a chance to innovate, connect, amaze and deliver tailored, scalable solutions for every need.
🧘♂️ Take your educational or corporate project to the next level, by creating HIGH-PERFORMANCES EXPERIENCES. We develop VR/VX SIMULATORS for surgeries, procedures, working at heights, fire emergencies, earthquakes and more.
👁️ Do you want to make an impact with your immersive project? Choose a develop in virtual or mixed reality using Oculus Meta Quest 2/Pro/3/3S headsets. We can also take your project to the web.
- ✔️ MULTI-PLATFORM projects (Oculus Quest 2/Pro/3/3S, Web, Windows, Mac, Android, IOS)
- ✔️ GAMES with programing on Levels, challenges, score and special customized funtionalities
- ✔️ INTERACTIVE SIMULATORS of high-impact
- ✔️ projects with SINGLE-USER AND MULTI-USER environments.
- ✔️ Custom installation or support for publishing on the Oculus Store.
- ✔️ User management statistics, reports and analytics.
OUR DEVELOPMENT FEATURES:


WORKFLOW
HOW WE WORK?
We create immersive experiences that connect with reality and transform the way we interact.


KEEP IN MIND:
🧰 With our SIMULATOR development for TRAINING in industrial or medical fields, you will achieve greater productivity, creativity, and safety in your user training processes.
🏷️ Our commitment is to QUALITY and CUSTOMER SATISFACTION, delivering immersive experiences that make a difference. Take your immersive projects to the next level with our company.
Do you organize in-person events?
We also provide...

Recently success projects
• Experience development ARTHEMIS RIBS (XR) (2025)
• Development of ARTHEMIS projects (Artnatomy / SimulatOR / QuantumRF / Votiva) on Virtual Reality(VR) (2022-2025)
• Development of ARTHEMIS projects (Artnatomy / QuantumRF) on Mixed Reality (XR) with Passtrough (2025)
• Development of a virtual reality experience for using UTERINE cutting forceps (VR) (2023)
• Development of 3 immersive simulators (fire emergencies, earthquakes, and working at heights) in Virtual Reality (VR) (2024)